Faction Leader Characters

Theory

Community Owner
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SAHP
Feb 11, 2021
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To ensure we're keeping an immersive environment, I'd like to see that people in faction leadership positions are rarely, if ever, on that high-ranking character. We shouldn't be seeing a Fire Chief entering a structure fire to tackle a large fire, and we shouldn't be seeing an Undersheriff performing traffic stops or responding to regular 911 calls.

At the time of posting this, the plan is to allow basic users to have the ability to create and play on two different characters. Should it be a requirement for a faction leader to dedicate their second character to the faction that they hold a leadership role in so they can have a lower-ranking supervisor character as well?
 

Rentation

Head Administrator
Management
Feb 12, 2021
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We should have the requirement in order to keep leaders RPing with lower ranking members of their faction without having unrealistic scenarios but we shouldn't force players to use their only other character slot to do so. Maybe figure out a way to allow them another character slot to use solely on that seperate lower-ranked faction character and we can just keep an eye on them to make sure that's all they use it for.
 
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Theory

Community Owner
Management
SAHP
Feb 11, 2021
12
1
0
We should have the requirement in order to keep leaders RPing with lower ranking members of their faction without having unrealistic scenarios but we shouldn't force players to use their only other character slot to do so. Maybe figure out a way to allow them another character slot to use solely on that seperate lower-ranked faction character and we can just keep an eye on them to make sure that's all they use it for.
Those who hold a high-ranking position in a faction shouldn't be holding a position in another faction on a separate faction to avoid conflict of interest or giving themselves an overly heavy workload. They also (probably) wouldn't have the time to properly dedicate to another character outside of the faction. I'm not sure if requiring them to dedicate their second character slot is really a huge ask — and I think those who really want to have a third character to be a civilian would probably donate to have access to a third character (if this is the route we choose to take for donator perks).

Alternatively, I was considering the idea of allowing players to have "temporary characters" — ones who can't obtain permanent stats or assets (money, houses, cars) but instead will be able to access limited vehicles and weaponry to create roleplay scenarios for people. I.e., someone might want to have a homeless character who disturbs the peace by acting drunk and disorderly in public. This type of character wouldn't really be a desirable main character for somebody, but it's something that we'd like to see in game. This type of character might also work in favor of high-rank faction members who perhaps want to spend the night roleplaying a civilian without dedicating a whole slot to it and being able to spend a lot of time and effort on that character.
 

Rentation

Head Administrator
Management
Feb 12, 2021
8
2
0
Those who hold a high-ranking position in a faction shouldn't be holding a position in another faction on a separate faction to avoid conflict of interest or giving themselves an overly heavy workload. They also (probably) wouldn't have the time to properly dedicate to another character outside of the faction. I'm not sure if requiring them to dedicate their second character slot is really a huge ask — and I think those who really want to have a third character to be a civilian would probably donate to have access to a third character (if this is the route we choose to take for donator perks).

Alternatively, I was considering the idea of allowing players to have "temporary characters" — ones who can't obtain permanent stats or assets (money, houses, cars) but instead will be able to access limited vehicles and weaponry to create roleplay scenarios for people. I.e., someone might want to have a homeless character who disturbs the peace by acting drunk and disorderly in public. This type of character wouldn't really be a desirable main character for somebody, but it's something that we'd like to see in game. This type of character might also work in favor of high-rank faction members who perhaps want to spend the night roleplaying a civilian without dedicating a whole slot to it and being able to spend a lot of time and effort on that character.
Of course, but we should have rules in place for government and important legal factions to make sure there aren't conflicts.

Temporary characters could work, give them the option to play on another character that lasts for a few hours and they can engage in another type of roleplay without worrying about losing their second slot.
 
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